> For the complete documentation index, see [llms.txt](https://tyrix.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tyrix.gitbook.io/docs/script-resources/tyrix-business.md).

# Tyrix Business 💼

A complete in-game business management system for FiveM. Place registers, storage, NPCs, props, supply runs, deliveries, elevators, personal lockers and branded portable boxes through a polished React UI - no config edits, no restarts, no SQL imports. Admins run one command to open the manager; bosses run their business live from inside the game.

Built on ox\_lib + ox\_inventory + oxmysql. ESX, QBCore, and QBox are all first-class.

## Features

* **21 placeable feature types** - commerce, inventory, services, production, navigation, environment, on-duty toggles, job garages, personal lockers, and branded portable boxes.
* **In-game business creator** - raycast preview, ghost-ped seats, a 6-DOF gizmo for fine placement, and live multi-client sync on every save.
* **Customer tipping** - at the cash register, server-validated, with the full tip going to the worker.
* **Home delivery** - mission flow with live per-item inventory tracking and server-side gating at every step. Items packed inside a `business_box` count too, so big orders beat the weight limit.
* **Elevator system** - multi-floor teleport with per-floor job gates.
* **Recipe-driven crafting** - skill checks, custom animations, and an in-game recipe editor.
* **Activity log** - full audit trail per business / per feature.
* **Duty toggle points** - placeable on-duty toggle targets that fire a configurable server event so any duty system plugs in.
* **Job garages** - interactable spawn points (target zone, NPC ped, or prop) with a configurable per-garage vehicle list, dedicated spawn pad, server-side blocked-pad detection, and a shared spawn/return cooldown.
* **Personal lockers** - per-character private stashes scoped to job + character identifier, with per-locker slots / max weight overrides.
* **Boxes** - branded per-business carryable storage items. Bosses edit their business's box image URL and item label live from an in-world third-eye option - no admin round-trip.
* **Multi-framework + multi-bridge** out of the box (ESX / QBCore / QBox with pluggable notifications, boss menu, clothing, garage, and vehicle key bridges).

## Framework Support

| Framework | Status |
| --------- | ------ |
| ESX       | ✅      |
| QBCore    | ✅      |
| QBox      | ✅      |

## Quick Start

Drop the resource in, add `ensure tyrix_business` to your `server.cfg`, restart. Schema auto-creates. Full walkthrough on the [Installation](broken://pages/10f0a71529eeb083bb51ffc182bc12a7ba45f4df) page.

## Where to next

* Configuring the resource → [Configuration](broken://pages/c6e27ddf07b0d52846fd94c86c0722e047b9c9e5)
* Available in-game commands → [Commands](broken://pages/79a0157b3069aa17e8035d6e3d5244fd46d6e207)
* One-time `ox_inventory` setup for the box item → [Item Setup](broken://pages/9f9a1085aa8248df8d026b972284f6f50c2b111c)
* The full feature catalog → [Feature Catalog](broken://pages/454fecc745be42f244bfebe33afa4263191eaa77)
* Deep-dives: [Cash Register & Tipping](broken://pages/388833acb47e6639dd281ec3d744ee4d2442b1b6) · [Home Delivery](broken://pages/72a09b6601ccf4c09f7e66efe3e724a9a3a4de06)
* Building a sibling resource against tyrix\_business → [Sibling Integration](broken://pages/48f0e671bf1c75d6af9f4e490a033d0f4e9f5615)
* Coming from the `pug_businesses` resource → [Migrating from pug](broken://pages/01a0e7530565ae40958adddb7aa5e0159908ef97)
